AI NPC Behavior Systems in Unity and Godot
Building intelligent NPCs using behavior trees and AI in both engines.
Building intelligent NPCs using behavior trees and AI in both engines.
Using AI to generate dynamic levels and environments.
Professional visual scripting techniques and performance tips.
Professional audio setup using FMOD in both engines.
Create procedural environments and assets with Geometry Nodes.
Building realistic open-world landscapes in CryEngine.
Advanced Lua scripting and performance tips for Roblox developers.
Professional high-poly to game-ready workflow from ZBrush to Unity.
Advanced visual effects with Niagara in UE5.
Complete real-time multiplayer setup in Godot 4.x.