Substance Painter for Game Textures
Professional texturing workflow using Substance Painter for game assets.
Professional texturing workflow using Substance Painter for game assets.
Professional pipeline for exporting models, animations, and materials from Blender to Unreal Engine 5.
Professional pipeline for exporting ZBrush sculpts into Godot-ready assets.
Building immersive VR and AR experiences in Unity and Unreal Engine.
Professional audio implementation using FMOD in Unity and Godot.
Using AI to generate sound effects, music, and voice acting for games – tools and workflows.
Professional audio integration using FMOD in Godot and Unity engines.