GameMaker Advanced Visual Scripting Patterns
Professional visual scripting techniques and performance tips in GameMaker.
Professional visual scripting techniques and performance tips in GameMaker.
You will learn what a shader is in plain terms, then build one lit material in Shader Graph with a color, a smoothness control that varies across the surface, and a glowing rim you can see move as the camera turns. Shader Graph can look like a wall of boxes and wires the first time…
Make a complete one-level platformer in GameMaker with movement, jumping, collisions, a hazard, a goal, and a following camera. Before you start, here is what “one hour” means in this tutorial. It assumes you have already installed GameMaker and signed in. It assumes you use plain colored rectangles for art. And it assumes one small…
Advanced Lua scripting and performance tips for Roblox developers.
Move past your first working script with five Luau habits that keep a growing Roblox game secure, readable, and easy to change: ModuleScripts, server authority, validated RemoteEvents, the task library, and a single entry point per side. You already have a script that works. Maybe it is a coin collector, maybe a door that opens…
Your platformer already runs, so now you confirm the camera, add one moving hazard that respawns the player, and package a build someone else can open. This is the finish-and-ship pass, not the platformer build tutorial. You will not write movement, jumping, or wall collision here. This article assumes your player already moves, jumps, lands…
Before you add a wallet connect or read an on-chain value in Unity, learn what you cannot verify, what to test with the chain turned off, and when to stop. Blockchain features in games attract strong opinions. Some people see ownership and new design space. Others see risk and hype. This article is neither a…